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Old 10-02-2005, 02:04   #41 (permalink)
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in ideea ca, cade mai rpd... pe caster curse of tongues, si cand zic caster mha refer la mage, warlock, priest
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Old 10-02-2005, 02:09   #42 (permalink)
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Originally Posted by Lucifer
in ideea ca, cade mai rpd... pe caster curse of tongues, si cand zic caster mha refer la mage, warlock, priest
aha am inteles acum
 
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Old 10-02-2005, 08:47   #43 (permalink)
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http://forums.worldofwarcraft.com/th...mp=1#post78593
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Old 13-02-2005, 12:09   #44 (permalink)
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Disclamer:Unele lucruri pot fi penibile deoarece experienta mea cu warlock-ul=0
So din ce am citit eu pe forumuri am inteles ca warlock-ul suck in instante si PvP group..As fi vrut sa-mi aratati niste tehnici de jucat cu warlock-ul din bajbaiala mea am jucat dot,dot.curse fear...sau atack cu pet-ul si apoi curse,dot,dot hit..am un warlock doar de lvl 10 da e nice to play..
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Old 14-02-2005, 00:01   #45 (permalink)
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Nu e adevarat ca suckeaza. In PvP 1v1 e taricel, sigur, mai slab decat healing class-urile, dar nu e deloc de ignorat. Infernal-ul si doomguard-ul sunt super-tari, pacat ca nu merg in instante. In instante ramane de baza banish (merge pe elementali de exemplu care nu pot fi polymorfatzi). Si faptul ca sunt cea mai puti jucata clasa inseamna ca va fi intotdeauna usor si ieftin sa te imbraci si vei fi printre primii care isi for completa item set-urile. Stilul de joc cu soulstone-uri e greoi si practic pierzi un bag din inventar, la fel ca si hunter-ul. In PvP, in special dueluri in general nu prea poti sa folosesti spell-uri care au nevoie de soulstone-uri.

La mine e cu siguranta pe lista de posibile alt-uri viitoare.

Ca stil de joc sunt doua variante, bazate pe dot, sau pe direct damage, dar oricum, astea sunt probleme cand levelezi, la level 60 practic toate clasele trebuie sa isi schimbe talent build-ul.
 
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Old 14-02-2005, 13:45   #46 (permalink)
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Chiar si fara heal warlockul e tare... oricum ai heartstone, bandaje si o potziune... nu e pe baza de mana da mege

Eu tocmai am facut 235 engineering si am luat net-o-matic, mha apuc de vanatoare de rogue fac succubus invizibil si dau /afk ( pe unde vad ca se invarte un urecheat ) si il asptept sa mha jumpeze... seduction, fear, net-o-matic, in curand si Discombobulator Ray, o sa fie amuzant.
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Old 14-02-2005, 13:51   #47 (permalink)
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Vezi ca net 0 maticul ala e cam ciudatNu merge prea desAdica te prinde si/sau pe tine langa ala
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Old 14-02-2005, 22:46   #48 (permalink)
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un warlock pe stamina si direct damage nu are mari probleme in pvp / pve.
in pvp, singurii care-mi fac probleme sunt shadow priest (cu undead shadow priest nici nu are rost sa ma bat ), undead rogue si unii warriori. un mage de obicei nu-mi ia mai mult de 500-1000 viata. si cum totzi sunt int / spi si doar 2000-2500 hp un crit norocos si e instant kill !
retrag ce am zis mai devreme despre warloci ca sunt inutili in instante, etc.
de multe ori sunt preferat in fata unui mage.
am 4300 hp fara nici un buff.
am 5500 mp.
am life tap (400 hp in 500 mp), deci nu raman fara mana,
mana e low, life tap, hp e low, ma retrag intr-un colt si arunci un bandaj.
am shadowbolt (450-500 damage, 2.5 secs cast, 350 mana) cu care pot sau dau crit pana la 2600. 1500-1700 e uzual.
cand pun mana pe cap of the scarlet savant, inventor`s focal sword (sunt prea lenes sa o farmez acum), si cu eye of the beast ma uit la un 20+ chance to crit.

infernalul nu-l potzi aduce / sumona in instante, doomguardul trebuie sumonat in instanta, nu intra cu tine. inca nu am ritual of doom (greu sa convingi 20+ oameni sa farmeze niste elite pentru tine).
magi ma implora sa folosesc curse of elements pe mobsi, nimeni nu pleaca intr-o instanta fara un warlock (soulstone) iar totzi warriori vor healthstone.
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Old 14-02-2005, 22:57   #49 (permalink)
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Normal ca un warlock e bun in instantza... problema e ca majoritatea sunt blocatzi mintal in alte mmo-uri si s bazeaza pe clase fixe: warrior, priest, mage

2600 crit cu shadowbold... cum dai tu 2600... si 1600-1700 standard crit cu shadowbold... nici pyroblastu nu ajunge la atat si ala are 6sec casting time
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Old 15-02-2005, 20:08   #50 (permalink)
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dupa cum ziceai si tu, foarte multa lume habar nu are de ce e in stare un warlock.
cu talentele care trebuie, si Curse of Shadow (-75 shadow and arcane resistance) potzi sa ajungi la 2662 max damage.

atasez un screenshot un crit de 2200+.
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When I was a little kid my mother told me not to stare into the sun, so once when I was six, I did. At first the brightness was overwhelming, but I had seen that before. I kept looking, forcing myself not to blink, and then the brightness began to dissolve. My pupils shrunk to pinholes and everything came into focus and for a moment I understood.
 
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Old 15-02-2005, 20:12   #51 (permalink)
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Nice hits there. One day I'll be there too!

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Yiipsie. Acu m-am prins cine e GoguSRL pe Eredar .
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Old 17-02-2005, 13:58   #52 (permalink)
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Searing Pain vs Shadow Bolt

care e mai bun?!?... vreau sugesti si pt. pve si pt. pvp... eu unu am mers pe searing pain.. argumentele fiind casting time mai mic, sansa de criticala mai mare.. dezavantajele ar un downtime mai des si mai multe talent points consumate
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Old 17-02-2005, 18:48   #53 (permalink)
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http://www.karma-guild.org/mosh/shadowbolt.pdf

Asta am gasit despre cele 2
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Old 18-02-2005, 21:03   #54 (permalink)
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searing pain pentru pvp. daca te prinde raid leader-ul ca folosesti searing pain in pve, nu cred ca o mai stai mult pe acolo.
folosesc searing pain cand ne pica tankul si healer-ul are aggro. nimeni nu ia un mob de pe healer mai repede ca mine.
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When I was a little kid my mother told me not to stare into the sun, so once when I was six, I did. At first the brightness was overwhelming, but I had seen that before. I kept looking, forcing myself not to blink, and then the brightness began to dissolve. My pupils shrunk to pinholes and everything came into focus and for a moment I understood.
 
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Old 19-02-2005, 22:31   #55 (permalink)
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dupa 2 respecuti... m-am hotarat... dark pact pana la 60... dupa care respec pe destruction pt. pvp
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Old 13-04-2005, 09:03   #56 (permalink)
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al 4-lea respec... warrior nu mai prezinta o problema ... priest/mage raman fara mana... mai trebuie sa vad cum mege cu hunter si druid... cu shammy nu mha agit pt. ca sunt horde :P

Affliction Talents (20 points)

Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.

Improved Drain Soul - 2/2 points
Gives you a 100% chance to get a 100% increase to your Mana regeneration for 10 seconds if the target dies while while you drain its soul. In addition, your Mana may continue to regenerate while casting at 50% of normal.

Improved Life Tap - 2/2 points
Increases the amount of Mana awarded by your Life Tap spell by 20%.

Improved Drain Life - 1/5 point
Increases the Health drained by your Drain Life spell by 2%.

Fel Concentration - 5/5 points
Gives you a 70% chance to avoid interruption caused by damage while channelling the Drain Life, Drain Mana, or Drain Soul spell.

Improved Curse of Agony - 3/3 points
Increases the damage done by your Curse of Agony by 6%.

Nightfall - 2/2 points
Gives your Corruption and Drain Life spells a 3% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.


Demonology Talents (31 points)

Demonic Embrace - 5/5 points
Increases your total Stamina by 15%, but reduces your total Spirit by 5%.

Improved Imp - 3/3 points
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.

Fel Intellect - 5/5 points
Increases the maximum Mana of your Imp, Voidwalker, Succubus, and Felhunter by 15%.

Fel Stamina - 5/5 points
Increases the maximum Health of your Imp, Voidwalker, Succubus, and Felhunter by 15%.

Improved Succubus - 3/3 points
Increases the effect of your Succubus' Last of Pain and Soothing Kiss spells by ?, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by ?.

Fel Domination - 1/1 point
Your next Imp, Voidwalker, Succubus, or Felhunter Summon spell has its casting time reduced by 5.5 seconds and its Mana cost reduced by 50%.

Master Summoner - 2/2 points
Reduces the casting time of your Imp, Voidwalker, Succubus, and Felhunter Summoning spells by ?.

Demonic Sacrifice - 1/1 point
When activated, sacrifices your summoned demon to grant you an effect that lasts 30 minutes. The effect is cancelled if any Demon is summoned.

Imp: Increases your Fire damage by 15%.

Voidwalker: Increases your maximum Health by 15%.

Succubus: Increases your Shadow damage by 15%.

Felhunter: Increases your maximum Mana by 20%.

Unholy Power - 5/5 points
Increases the damage done by your Voidwalker, Succubus, and Felhunter's melee attacks by 20%.

Soul Link - 1/1 point
When active, 50% of all damage taken is split with your summoned demon. Lasts 30 seconds.


Destruction Talents (0 points)

None
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Old 18-04-2005, 21:30   #57 (permalink)
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Am observat cateva lucruri jucand cu Warlock. Odata cu cresterea in nivel devine din ce in ce mai usor solo. Daca pe la inceput abia puteam face 2 mobs cu un nivel mai jos, acum reusesc sa fac 1-2 cu 2-3 nivele mai mari destul de usor ... si asta cu orice pet. La elite inca mai am probleme dar presupun ca asa ar trebui sa fie.

In PVP, m-a facut 1 UD Rogue 38 (eu 35), nu foarte usor, da' nici eu nu m-am asteptat sa fiu atacat si nu prea m-am descurcat cu Fear/Seduce (am cam incurcat butoanele ). Am reusit doar sa-l duc la 30% viata. Si am reusit sa fac, fara probleme, un UD Rogue 33 (eu 36). La fel, m-a atacat fara sa imi dau seama si fara sa am Succu, doar Imp. Dar am 2k+ viata si era destul de mare diferenta de nivel (eu zic ca se simte).

Ca o strategie anti-rogue, ma gandesc ca Core Armor Kits (+5 Defense) ar fi destul de bune. Un +20-30 la defense inseamna o crestere de 4-6 nivele in defense si ar trebui sa rateze de cateva ori, desi, mai degraba, va lovi ca orice player de alta clasa, pastrand damage-ul mare si criturile .

La final o intrebare ... Daca am dagger in main hand si un wand, ele lovesc in paralel sau se asteapta un pe alta (adik 20 dps dagger si 25 dps wand, cu aceeasi viteza, ar face cam 40+ dps sau doar 20+)? Pentru ca daca nu e asa, mai bine iau un staff ca se gasesc bonusuri mai bune (pe langa dagger-ul din profil mai am http://wow.allakhazam.com/item.html?witem=5201 care asteapta sa ma decid si sa-i pun un intellect pe ea)

Profilul meu pe Allakhazam:
http://wow.allakhazam.com/profile.html?75125
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Old 19-04-2005, 14:02   #58 (permalink)
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Dakarlo... cred ca ar trebui sa dai o fuga pana la trainer sa dai un respec... m-am uitat pe profil si e cam aiurea ce ai tu acolo... nu stiu la ce speri sa ajungi, dar cum ai inceptut intrevad un talent spec prea stralucit

pt. inceput... Suppression.. desi din descriere suna bine... in realitate e useless, eu l-as da jos

pe linia a doua la affliction nu ai nimic, Improved Drain Soul si Tap Life sunt folositaore.. dar itzi mai trebuie un pct ca sa trecila linia a treia... imp drain life 1/5 cum am facut eu e o solutzie... sau imp drain life 5/5 si daca iei si shadow mastery ai 85.2hp/tick => 426 in 5secs la 54 cand iei Drain Life Rank 6

Imp drain mana chiar e o prostie pe multzi i-am auzit ca e useless... inafara de o bataie cu un pally sau druid nu vad unde te-ar ajuta...dar si acolo... ii tzi in fear nu stai sa ii drainezi de mana

Grim Reach... chestia asta cu range'ul mi se pare aiurea... adica... oricum pe affliction toate vrajile sunt instante... deci... nu prea se intampla sa incepi sa castezi si ala sa iasa din range ( cum e la shadow bolt )... parerea mea e sa il dai si pe el jos
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Old 19-04-2005, 16:28   #59 (permalink)
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Din cate stiu eu mana drain nu merge pe druid in feral form, deci poti sa-l tai de pe lista

Lucifer, interesant build. Cam la ceva de genul acesta ma gandeam si eu ...
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Old 19-04-2005, 16:58   #60 (permalink)
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mda, asta e cam singurul build viabil pentru PVP in momentul actual.
warlock-ul meu nu o sa vada pvp (prea mare downtime-ul, sharduri, etc).
d-asta am facut un rogue

warlock = pve
rogue = pvp
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