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Thread: Sinner: Sacrifice for Redemption

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    Registered User strumfi's Avatar
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    mai dumbed down, pt familisti )
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    sistemul de lupta pare de 10 ori mai bun decat la ds, in care trecei prin sabie si prin oameni si se vedeau texturile unindu-se

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    Registered User ciocanul's Avatar
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    Pare interesant ca si idee, sigur trebuie tinut sub obs: pleci imba si tot slabesti treptat pe final.
    The world ain't all sunshine and rainbows. It is a very mean and nasty place. It will beat you to your knees and keep you there permanently if you let it. You, me or nobody is going to hit as hard as life. But it ain't about how hard you hit, it is about how hard you can get hit and keep moving forward, how much can you take and keep moving forward. That's how winning is done! Rocky Balboa

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    Registered User slicker's Avatar
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    Quote Originally Posted by ion3 View Post
    sistemul de lupta pare de 10 ori mai bun decat la ds, in care trecei prin sabie si prin oameni si se vedeau texturile unindu-se
    O afirmatie atat de ridicola. Da fak?

    e ca si cum te-ai plange de culoarea scobitorii bonus de la un Lamborghini, care te impiedica sa folosesti masina.

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    sistemul de lupta nu poate fi comparat cu niste scobitori intr-un lamborghini. Sistemul de lupta reprezinta cel putin 30% din joc.

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    Registered User slicker's Avatar
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    Bro. Broooooo. Te plangi ca treceau texturile brooooooooooooooooo. De mic copil texturi cutreieram...

    Hence comparatia pertinenta, cu scobiturile. Te plangi de sistemul de combat dintr-un joc care a dus la perfectie...sistemul de combat melee. So ya. scobitori.

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    Registered User Raziel01's Avatar
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    Hai sa nu exageram.
     
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