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Old 22-11-2008, 20:27   #821 (permalink)
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Originally Posted by hiv_ View Post
Cum adaug meteorite stone in arma?
Stiu ca se face la blacksmith, dar nu stiu cum e procesul.
Atasez o poza cu ce imi arata mie la blacksmith.
Multumesc!

gata, am rezolvat! Dar am o alta intrebare, daca sword Harvall mai poate fi forjata?
Iti trebuie 3, nu neaparat indentice dar fiecare combinatie are alt rezultat. Mergi la orice blacksmith, daca ai 3 iti aratata direct optiunile, aici nu trebuie sa adaugi in socket-uri sau alte cele, ajunge sa le ai in inventar.

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Am si eu o mica intrebare.Cand incerci sa faci o potiune si dai click pe reteta ingredientele imi sunt aratate cu un cerc rosu pe ele iar potiunea care rezulta in mijloc este cu totul altceva fata de ce vreau sa fac.
De ce ? Am skill-ul de alchemy prea mic?
In ultima versiune, iti arata direct toate alternativele in functie de ingrediente. Nu tine de skill-ul de alchemy.
 
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Old 23-11-2008, 08:09   #822 (permalink)
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Multumesc XSamSung!
Eram obisnuit cu versiunea veche a jocului si initial nu mi-am dat seama!
Am terminat inca o datal, foarte frumos jocul, asteptam continuare!
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Old 24-11-2008, 14:57   #823 (permalink)
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Se merita sa bag runele acelea de dmg in prima arma? Am doua, una rosie si una albastra
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Old 30-11-2008, 00:57   #824 (permalink)
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The Witcher: Rise of the Wolf Revealed
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CD Projekt's teasing a new announcement, but in true Internet fashion, the surprise has been ruined by a leak. In this particular case, the leak is a trailer detailing The Witcher: Rise of the Wolf, a console version of the best-selling PC action RPG.

Running on an all-new engine, Rise of the Wolf will include re-engineered assets, Sixaxis support, and a raft of other bonus goodies to satiate console gamers
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Old 30-11-2008, 01:40   #825 (permalink)
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sa mai stoarca ceva bani...
personal ma indoiesc ca o sa fie mai bun controlul pe console. am un 360 si stiu ce inseamna - chin si frustrare.

hai cu witcher number two!
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Old 30-11-2008, 02:02   #826 (permalink)
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Prea mult efort pentru nimic. RPG-urile europeene nu se vand in state sau in asia asa de bine incat sa merite cheltuieli majore o versiunea de consola, mai ales pe promovare.
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Old 30-11-2008, 02:55   #827 (permalink)
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Prea mult efort pentru nimic. RPG-urile europeene nu se vand in state sau in asia asa de bine incat sa merite cheltuieli majore o versiunea de consola, mai ales pe promovare.
săbii + sânge = $$$
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Old 02-12-2008, 19:16   #828 (permalink)
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The Witcher: Rise of the White Wolf

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Geralt Slashing His Way to Consoles in Fall 2009

After a website tease, a video leak and wild speculation, CD Projekt RED is pleased to announce The Witcher: Rise of the White Wolf, coming to PLAYSTATION 3 computer entertainment system and Xbox 360 video game and entertainment system from Microsoft in Fall 2009. Atari is publishing the game in most of the world, with CD Projekt publishing in Poland, Czech Republic, Hungary and Slovakia. A Russian publishing deal will be announced in the near future.

The Witcher: Rise of the White Wolf brings console gamers the same acclaimed story seen in The Witcher, the PC RPG of the Year that won more than 100 awards and sold more than a million copies. The Witcher: Rise of the White Wolf is built from the ground up to be the ultimate console RPG, featuring a brand new game engine developed in cooperation with Lyon-based Widescreen Games that delivers a new dynamic action-based combat system, beautiful graphics and lots of other features that take full advantage of the consoles’ capabilities and controls.
Site: http://become.thewitcher.com/
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Old 03-12-2008, 06:29   #829 (permalink)
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Gametrailers.com - The Witcher: Rise of the White Wolf - Debut Trailer HD

Un trailer foarte bine realizat.
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Old 03-12-2008, 19:34   #830 (permalink)
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Primele screenshoturi: The Witcher: Rise of the White Wolf
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Old 03-12-2008, 20:14   #831 (permalink)
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exista vreo sansa sa apara ceva si pentru pc ?
 
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Old 04-12-2008, 00:37   #832 (permalink)
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Originally Posted by noob_one View Post
exista vreo sansa sa apara ceva si pentru pc ?
Quote:
The Witcher: Rise of the White Wolf brings console gamers the same acclaimed story seen in The Witcher, the PC RPG of the Year that won more than 100 awards and sold more than a million copies. The Witcher: Rise of the White Wolf is built from the ground up to be the ultimate console RPG, featuring a brand new game engine developed in cooperation with Lyon-based Widescreen Games that delivers a new dynamic action-based combat system, beautiful graphics and lots of other features that take full advantage of the consoles’ capabilities and controls.

“Console gamers don’t want to be treated like kids; they’re ready for deep story-driven games, and we think we’re delivering one of the deepest console RPGs ever with The Witcher: Rise of the White Wolf,” said Adam Kicinski, CEO of CD Projekt RED. “The only thing we’re taking directly from The Witcher is the story; everything else is being created from scratch or significantly reworked to get us to our end goal of delivering the ultimate console RPG.”
sau întrebai dacă ceva in plus, gen The Witcher 2?
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Old 04-12-2008, 20:53   #833 (permalink)
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Da ma refeream la un Witcher 2,jocul este prea bun ca sa il scoata doar pe console ,trebuie sa apara si pe pc ceva mai ales ca producatorii s-au laudat cu vanzarile.
 
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Old 04-12-2008, 22:27   #834 (permalink)
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Da ma refeream la un Witcher 2,jocul este prea bun ca sa il scoata doar pe console ,trebuie sa apara si pe pc ceva mai ales ca producatorii s-au laudat cu vanzarile.
jocul The Witcher pentru console e lucrat de fapt de alt studiou, vezi detaliile in anunt

mai sunt inca 2 proiecte neanuntate la care se lucreaza, asteptam mai multe informatii

ce treaba are ca s-au laudat cu vanzarile si faptul ca acum nu au anuntat pentru PC nimic ?
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Old 04-12-2008, 23:41   #835 (permalink)
 
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pai Witcher 2 nu a fost anuntat.
au anuntat doar Witcher 1, dezvoltat pe consola.
 
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Old 05-12-2008, 15:00   #836 (permalink)
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Interviu cu Tom Ohle ( Marketing )
Quote:
“We’re still fully committed to the PC as a platform, and to supporting The Witcher on PC,” he said.

“We’re currently working on another update to address some issues that arose in the Enhanced Edition, and our community team is still working with the mod community, which is creating some huge new adventures."

“We also have two other games in development, and given that we got our start on the PC, there’s a good chance that one or both of those will be developed for PC.”
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The Wicher: Rise of the White Wolf - FAQ
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We love PC games, and we love PC gamers. We’re fully committed to making the best PC games – and the best console games – that take full advantage of each platform’s capabilities. We can’t make any announcements yet about future games, because the future titles are massive in scope and we’re just not ready to announce them. Remember, it took us four years to make The Witcher, for [again, insert deity]’s sake! When we do deliver our next PC game, we’ll take everything we learned from The Witcher on PC – in terms of gameplay, technical issues and community support – and will use that experience to deliver something even more drool-worthy. Give us time!
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Last edited by Licaon_Kter; 05-12-2008 at 15:00.. Reason: Automerged Doublepost
 
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Old 07-12-2008, 17:37   #837 (permalink)
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Interviu cu Jacek Brzeziński despre versiunea de console
Quote:
Piotr Gnyp: And if you release «The Witcher-2», will It be on all platforms or only on consoles?

Adam Badowski: No, of course we have not forgotten about the gamer on the PC. I can say that the console «The Witcher» is the one of 4 projects that we are developing now.
opa, a zis 4, parca erau doar 3?
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Old 10-12-2008, 12:45   #838 (permalink)
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PCGH Tuning: The Witcher Enhanced Edition
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Video interview with Tomek Gop@GameSpot
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Today we would like you to present a short interview that Gamespot arranged with my personal hero, Tomek Gop. It was recorded a few days ago In London during the official announcement of The Witcher: Rise of the White Wolf. You’ll find there some details about the game itself and some of the reasons we’re bringing Witcher to the consoles.
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Old 12-12-2008, 17:03   #839 (permalink)
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The Witcher: Rise of the White Wolf Interview with Tom Ohle and Mateusz Kanik@GameBanshee
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GB: Tell us more about what you're doing with the combat system in the console version. How will it be different from what we saw in the PC version?

Mateusz: First and foremost, we're adapting the combat system in The Witcher: Rise of the White Wolf for console controllers. Several issues tie into this, including giving players control of specific combat actions like parries, ripostes and evasive moves, or providing greater control over specific attacks and how they're executed.
The Witcher: Rise of the White Wolf Q&A — Console DLC Confirmed!@GameCyte
Quote:
Before we let him go, Styliński confirmed that DLC is in the works for Rise of the White Wolf; and when questioned about the controversial sex cards from the original, he replied that the company’s goal is “to keep the content of The Witcher intact” in the new game. “It’s too early to tell whether we’re going to have any issues with ratings, but we’re definitely aiming to deliver a mature game,” he told GameCyte.
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Old 21-12-2008, 12:05   #840 (permalink)
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sal sunt nou pe acest forum......and i really need help....am inceput prologul iar la prima rafuiala cu banditii in courtyardu din Kaer Morhen insa nu imi apar toti witcheri.........este prezent doar Lambert dar ceilalti nu sunt de vazut.....dupa ce termin cu banditi incerc sa vb cu lambert dar imi da o replica scurta si atat.........stiu de la prima versiune ca mai erau cel putin 5 witcheri....din ce imi aduc aminte.....in caz ca nu ma insel......o fi un bug???......
PS: Este vorba de Enhanced Edition

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