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Thread: XCOM 2

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    S.T.A.L.K.E.R.™ Sir Dracu's Avatar
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    Cool XCOM 2

    XCOM 2 announced, coming 2015 as a PC exclusive

    The sequel will follow the events of the original and will be set in a world controlled by aliens, reversing the roles of the first outing.

    For the first time, XCOM 2 will feature procedurally-generated levels and more emphasis on soldier customization. More alien types and soldier classes are also promised. Firaxis wants to deliver a “much deeper” level of modding support.

    “The feedback from the passionate XCOM community played an important role in the development of XCOM 2, driving us to push the visual, gameplay and replayability boundaries of what a strategy game can be,” said Jake Solomon, who returns as the sequel’s creative director.

    The game is currently pegged for a November 2015 release, only on PC.

  2. Back To Top | #2
    GG! Sabii (So yeah, now we can miss 99% backstabs with melee as well )


    Am jucat primul UFO la vremea lui. Inca nu am terminat XCOM EW pe classic/ironman si nici nu am testat Long War.

    XCOM 2 trailer https://www.youtube.com/watch?v=2E_-2wIJIzQ
    "We must take sides. Neutrality helps the oppressor, never the victim. Silence encourages the tormentor, never the tormented." Elie Wiesel

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    Registered User strumfi's Avatar
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    Bai chit ca o sa-mi iau pietre eu mi-am pierdut increderea in astia ca sunt in masura sa faca ceva cu seria.Ultimele au fost dezamagitoare.La care mai adaugam ca genul se stinge usor dar sigur si incapabilii din ziua de azi vor refund daca iau wipe dupa 2 misiuni si ai tabloul complet.Pur si simplu cred ca vremurile s-au schimbat.Xcom cu sabii..God have mercy on us.
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    Registered User Raziel01's Avatar
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    Pai n-au fost cine stie ce, au avut cea mai trista itemizare sau research.
     
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    Quote Originally Posted by strumfi View Post
    Bai chit ca o sa-mi iau pietre eu mi-am pierdut increderea in astia ca sunt in masura sa faca ceva cu seria.Ultimele au fost dezamagitoare.La care mai adaugam ca genul se stinge usor dar sigur si incapabilii din ziua de azi vor refund daca iau wipe dupa 2 misiuni si ai tabloul complet.Pur si simplu cred ca vremurile s-au schimbat.Xcom cu sabii..God have mercy on us.

    Mie mi-a placut in ciuda problemelor (vazut si tras prin pereti, optiuni simplificate etc) asa ca astept cu nerabdare asta mai ales ca pare sa fie mai PC focused (daca nu chiar exclusive - asta nu mi-e clar; m-as mira sa fie)

    Mi s-a parut cam dubios faza cu lumea controlata de extraterestri. Schimbarea de perspectiva ar fi interesanta dar nu prea vine in continuarea primului joc.

  6. Back To Top | #6
    Registered User Mandea's Avatar
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    holy shit! de-abia astept. sper sa il faca sa ne lase sa umblam noi in .ini cum avem chef, ca la astalalt nu iti lua in calcul ce modificai. asa mi-l fac eu cat de greu vreau.

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    Registered User strumfi's Avatar
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    Lasa frate aia cu trasu prin perete de iti dadea crit si tu erai ascuns dupa container in full cover era la ordinea zilei.Ce facem cu researchul, acolo incep problemele daca iara imi dau 10 tehnologii nu am facut nici o branza degeaba am animatii 3d si sabii.Al doilea a fost jalnic.Mi-a venit sa plang cu rahatii aia de roboti OP.Cu factiunea de teroristi de i-am eliminat in a doua saptamana si tot asa.
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    The happy life be these : the quiet mind , the equal friend, no grudge , no strife , wisdom joined with simplicity,the night discharged of all care.

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    Registered User Raziel01's Avatar
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    Seria UFO care are un camera control de toata jena si un combat nu foarte dezvoltat sterge pe jos cu ultimele XCOM in complexitatea research-ului si base management-ului.
     
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    "To know everything like me... You must endure everything like me..."

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    • XCOM On The Run: Take command of the Avenger, an alien supply craft converted to XCOM's mobile headquarters. Guide your strike force around the world, build popular support and expose the aliens' sinister plans.
    • Recruit Resistance Fighters: Five soldier classes, each with its own skill tree including new class abilities like Momentum, let you create specific soldiers for your tactical plan.
    • Tactical Guerrilla Combat: New gameplay systems offer more tactical flexibility in combat. The state of the world affects each combat mission's environment. Use concealment to ambush enemy patrols. Loot enemies for precious gear and artefacts. Rescue VIPs and save fallen comrades by carrying them to the extraction point.
    • A New Breed Of Enemy: A diverse cast of enemies from powerful new alien species to the Advent, enforces of the alien regime, offer a distinct tactical challenge.
    • Research, Develop and Upgrade: Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield. Use your Scientists and Engineers to research, develop and upgrade weapons and armour to fit your preferred tactics.
    • Each Mission is a Unique Challenge: Go on missions around the world, from wildlands to the heart of the alien-controlled megacities, to the depths of alien installations. There are virtually infinite combinations of maps missions, and goals.
    • Create Custom Mods: Community-focused tools allow you to create your own campaign, tactical gameplay, aliens, classes, strategy game features, and share within the Steam Workshop.
    • Engage in Head-to-Head Multiplayer: Mix-and-match squads of humans and aliens battle head-to-head on randomly-generated maps.

  10. Back To Top | #10
    Registered User Mandea's Avatar
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    Quote Originally Posted by Raziel01 View Post
    Seria UFO care are un camera control de toata jena si un combat nu foarte dezvoltat sterge pe jos cu ultimele XCOM in complexitatea research-ului si base management-ului.
    o sterge, dar ca feeling general e praf. ufo ala de il jucati voi pe aici, de aparuse mai de curand, sa mor de am reusit sa pricep cum se joaca, asa bine era facuta interfata.

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    Registered User Raziel01's Avatar
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    Alea nu sunt AAA titles, dar sunt bune ca termen de comparatie pentru ca cehii au facut niste chestii foarte bine in ele.
     
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    "To know everything like me... You must endure everything like me..."

  12. Back To Top | #12
    Registered User Mandea's Avatar
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    da, au facut, nu neg. dar eu unul nu mai pot juca jocuri cu interfete si grafica de acum 100 de ani. am vazut niste poze din xcom 2 asta si mi se par cam stranii. au schimbat total grafica si s-au dus spre ceva gen realitate. nu prea ma incanta.

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    Progresul/inovatia trebuie sa existe.

    Cum ziceam am jucat primul UFO la lansare. La naiba, am jucat si Laser Squad pe Spectrum. Dar nu poti trai in trecut si sa faci doar 2D-uri care par deep dar au probleme.
    Aveti incredere in Julian Gollop? Cumparati Chaos Reborn...

    XCOM EW si Long War Mod sunt foarte jucate iar XCOM 2 promite cateva chestii cerute de jucatori.

    Xenonauts (Decent) s-a vandut prost, are niste probleme (engine) si nu mai este updatat de devs v1.57 released - is it the last Xenonauts update? See the quote in this post... : Xenonauts

    Nu mai faceti alergie la tot ce nu este 2D. Lasati hipstereala
    Last edited by Capcaunu; 03-06-2015 at 07:22.
    "We must take sides. Neutrality helps the oppressor, never the victim. Silence encourages the tormentor, never the tormented." Elie Wiesel

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    Registered User strumfi's Avatar
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    Quote Originally Posted by Capcaunu View Post
    Progresul/inovatia trebuie sa existe.
    Nu mai faceti alergie la tot ce nu este 2D. Lasati hipstereala
    Nu e vorba de hipstereala.Daca ai un joc unde dezbraci papusi si peste noapte faci robotei este o directie pe care ti-o asumi.Nu este nici macar vorba de vanzari,din cate am inteles vanzarile pt PC la Enemy unknown de la Fireaxis au fost chiar mai mari decat pt console.Deci nici macar nu mai e vorba ca trebuie simplificat ca sa joace si aia cu gamepad ceva.
    Progresul nu inseamna sa scoti base management si sa muti baza intr-un avion ! Deci fii antena ce explicatie au dat !
    Gogule aia deja au cucerit pamantu,nu mai facem baza ca ne-o bubuie ( Vrajeala ieftina de market din Obor,ca sa scape de oamenii ce urlau de 2 jocuri incoace unde plm e base managementul ?!! ) asa ca ne-am mutat pe un Avenger . Care e un cargo plane.Alea aterizeaza oriunde.Si-n jungla.Nu au radare nu au nimic extraterestrii aia prosti.Vine baetii cu cargo plane ( imi imaginez ca e un fel de CC-130 Hercules dar de 10 ori mai mare ca are si cladirile in el - because fucking logic) la marginea orasului, extraterestrii inca doarme si debarca tancuri mitraliere si borfasi,dar totul e liniste si pace pana trage o portoricana betiva cu pusca cu luneta si s-a terminat smecheria,suntem atacati !!!
    Eu nu pot decat sa rad la asa ceva.Imi pare rau dar nu pot sa cred ca un biped normal la cap poate sa inghita galusca asta fara prune in ea.
    Lasand mistourile la o parte,de ce nici o serie nu poate mentine ce este bun si aduce la zi ? De ce sa nu pastrezi complexitatea la research ? Aia e cea mai cretina faza ever,pe langa scos construitul bazelor si managementul.
    Te doare pha sa bagi in loc de 10 arme, 25 ? tipuri de munitie ? Pwla. Vrei incendiare ? Arunca cu grenada.
    Doua trei armuri mari si late ca munceste prea mult baetii de la design sa faca si asa frezurile alea bengoase.Du-te ma de aici pai imi bagi in mm 20 de tunsori si 2 armuri ? Ia-o de la cotor ! Da voi dati banii. For the fucking progress !!'
    Sper sa dea faliment oricum nu o duc prea bine,ultimele titluri fireaxis sunt niste failuri si sa dea titlul pe mana unora care macar se chinuie sa inteleaga ca atunci cand iei o serie,fie ea si porno,ai o baza de clienti care au niste asteptari.Nu scoti filmele porno si te apuci sa faci reclame la iaurturi in studiouri.
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    The happy life be these : the quiet mind , the equal friend, no grudge , no strife , wisdom joined with simplicity,the night discharged of all care.

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    Mi se pare decent tech tree-ul de la EW http://www.xdude.com/images/xcom-ene...flow-chart.jpg
    Compania are buna reputatie la expansionuri.

    Bre, idei random are toata lumea. Povestea conteaza la jocul asta?
    "We must take sides. Neutrality helps the oppressor, never the victim. Silence encourages the tormentor, never the tormented." Elie Wiesel

  17. Back To Top | #17
    Registered User strumfi's Avatar
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    Poate da bine insa la corporatisti doar,pe foaie,aia de plimba hartii din un birou in altul si altii doar semneaza.Apoi hartiile alea merg la un al treilea fraier care face un grafic si spune : avem profit !.
    Cate arme ai tinut de fapt in mana in Xcom, ultimul? pustile standard,laser rifle si apoi plasma.( Ocazional vreun lansator de rachete) GG . Pe graficul tau poate esti un arsenal nuclear dar eu stiu alta mai buna,ce e in mana nu e minciuna
    Pana si Xcom Apocalypse avea mai multe arme si alegeri ca Xcomu de la Malpraxis Apoi sa nu uitam ca vbim de un grafic ce vine din un joc + un expansion , care mi se pare slab . Adauga multe chestii inutile, gen cerceteaza un bufon,pardon muflon ca sa iti dau +1 dmg la arma cu plasma.Daca iei graficul din jocul original te apuca plansul.Ce este mai trist este ca nu are nici o relevanta ce anume cercetezi.In alea vechi daca nu cercetai ce trebuie aia veneau cu o tehnologie peste tine la care nu prea aveai counter si iti produceau niste pierderi imense.Nataraii astia nu au inteles cat de vital este researchul in materie de gameplay.Ca sa ii dai jucatorului peste mana cand a gresit si data viitoare sa stie in plm sa cerceteze pistoalele alea mai repede.Astia nu iti dau peste mana,e prea usor,si pe nivelele mari de dificultate.La ei greu = sa imi dea ala crit cand sunt in full cover.
    Last edited by strumfi; 03-06-2015 at 11:22.
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    The happy life be these : the quiet mind , the equal friend, no grudge , no strife , wisdom joined with simplicity,the night discharged of all care.

  18. Back To Top | #18
    Registered User Mandea's Avatar
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    Quote Originally Posted by Capcaunu View Post
    Mi se pare decent tech tree-ul de la EW http://www.xdude.com/images/xcom-ene...flow-chart.jpg
    Compania are buna reputatie la expansionuri.

    Bre, idei random are toata lumea. Povestea conteaza la jocul asta?
    conteaza, dar e doar asa, ca sa ai de la ce pleca. oricum, par multe chestii bune, mai ales loot si stealth, plus 4 nivele la arme. si poate fac nivelele si combinate, adica nu doar dintr-un tileset fiecare, gen oras, ruina, jungla etc.

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    Registered User droopy_ro's Avatar
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    Cel mai mult pana acum imi place ideea de gherila sa hartuiesti alienii ca Che Guevarra sau Ho Chi Min
    "You want me to fly in the back of a little tiny fighter aircraft with a crazy fighter pilot who thinks he's invincible, home in on a SAM site in North Vietnam, and shoot it before it shoots me, you gotta be shitting me!"
    - Captain Jack Donovan

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