Computer Games Forum

Go Back   Computer Games Forum > Gaming > Strategii

Notices

Thread Introduction
Command & Conquer 3: Tiberium Wars Resources @ ComputerGames.ro

Command & Conquer 3: Tiberium Wars Demo @ ComputerGames.ro

Command & Conquer 3: Tiberium Wars Review @ ComputerGames.ro

Reply
 
LinkBack Thread Tools
Old 25-08-2006, 21:41   #21 (permalink)
Registered User
 
IonutGhionea's Avatar
 
Join Date: Aug 2000
Location: Bucuresti, Romania
Clar mi-l iau si eu original...va merita, sunt sigur. In plus, am luat deja compilatia C&C The First Decade....
__________________
My name is Gee, Gee I. Gee. I work for the Government. I'm a teacher.
 
IonutGhionea is offline    Reply With Quote
Old 25-08-2006, 21:54   #22 (permalink)
Banned
 
Sir Alex Ice's Avatar
 
Join Date: Sep 2005
Location: Online
Si noi o avem, dar nu ne-a costat cine stie ce
 
Sir Alex Ice is offline    Reply With Quote
Old 28-08-2006, 09:09   #23 (permalink)
Registered User
 
Join Date: Aug 2004
Gameplay video de la LGC 2006:
http://www.gamevideos.com/video/id/5345
 
cROM is offline    Reply With Quote
Old 21-10-2006, 11:47   #24 (permalink)
Registered User
 
[FriendlyAlien]'s Avatar
 
Join Date: Nov 2004
Location: Bucuresti-Ploiesti
Cabal: A division of Hassan's Elite Guard is closing in on our position. The probability of a favourable outcome can be increased, if we are able to fall back to your main base and engage the enemy as we move.
Slavik: Define "favourable outcome", Cabal.
Cabal: They all die.
Slavik: That'll do.

Ahh, the good ol' times .

In alta ordine de idei au aparaut noi screenuri .

Ultimul dintre ele este cel putin interesant, deoarece ne este aratata noua interfata.

1. Objectives / Player Status: Click this button to view your primary and bonus objectives during the single-player campaign, or view player status and alliances during multiplayer games.
2. Sell Button: Use this button to sell your structures and be refunded a percentage of their build cost.
3. Power Toggle: Use this button to shut down an individual structure in trade of freeing up more power for the rest of your base.
4. Repair Button: Use this button to repair your damaged structures.
5. Power Meter: Use this meter to determine how much power your base is generating versus consuming. Moving your cursor over the meter will provide exact numbers.
6. Minimap: The minimap provides a strategic overview of the battlefield and allows for instant navigation to any point on the map.
7. Resources: This displays the total amount of resources available to purchase items.
8. Contextual Tab: The contextual tab provides the commander with a complete listing of all selected units and structures. This allows the commander to quickly view the composition of his forces, add or remove units from his group, give unit-specific orders without losing his top-level group selection, and a host of other organizational tools.
9. Production Tabs: Use these tabs to manage your production queues from anywhere on the battlefield. Each tab represents a unique category, specifically production structures, defensive structures, infantry, vehicles, and aircraft. By clicking on these tabs, you will be presented with all of your available construction options.
10. Production Sub-Tabs: Use the sub-tab system to manage your production queues for each individual structure, allowing you to create different units out of each barracks, war factory, etc. Each sub-tab represents a production structure under its parent production tab. By double-clicking on a sub-tab, the camera will be taken to that production structure.
11. Build Buttons: Use these buttons to queue up, pause, or cancel the building of units and structures. Remember, build times will be longer if your base is low on power.
12. Contextual Window: This section displays a portrait and the overall information about the currently selected unit or structure.
13. Health: This bar represents the remaining hit points on the selected unit or squad.
14. Upgrades: These images display which upgrades the item can receive and/or if they have already been purchased.
15. Combat Chain: These icons indicate where the unit falls in the combat chain. The green section indicates what weapon the unit has (middle icon) and what unit types that weapon is strong against. The red section indicates what unit type it is (middle icon) and what weapons that unit is weak against.
16. Veterancy: If the selected unit has earned enough combat experience to gain a rank, their new veterancy level will be displayed here.
17. Special Abilities: Use these buttons to activate special abilities for the selected unit or structure.
18. Purchase Upgrades: Use these buttons to purchase upgrades for the selected unit or structure.
19. Common Command Interface: This bottom bar allows quick and easy access to many of the most commonly used commands. Some of these include attack, move, force fire, stop, and rules of engagement.
20. Superpower Timers: Has your enemy constructed a devastating superweapon? If so, the weapon name, player color, and countdown timer will be represented here. If the timer has stopped, then the enemy is low on power and now would be your best time to strike.
21. Player Powers: Gained from building certain faction structures, these special powers can range from artillery strikes and bombing runs to radar scans and reinforcements. The left side of the screen will fill up with these powers as you gain them throughout a match.
Attached Thumbnails
Click image for larger version

Name:	932602_20061013_screen001.jpg
Views:	119
Size:	516.2 KB
ID:	148034   Click image for larger version

Name:	932602_20061017_screen002.jpg
Views:	130
Size:	422.1 KB
ID:	148035   Click image for larger version

Name:	932602_20061017_screen004.jpg
Views:	98
Size:	456.6 KB
ID:	148036   Click image for larger version

Name:	932602_20061013_screen002.jpg
Views:	140
Size:	487.9 KB
ID:	148037  

Last edited by [FriendlyAlien]; 21-10-2006 at 12:35..
 
[FriendlyAlien] is offline    Reply With Quote
Old 30-10-2006, 22:43   #25 (permalink)
Registered User
 
IonutGhionea's Avatar
 
Join Date: Aug 2000
Location: Bucuresti, Romania
Se aude ceva despre o probabila data de aparitie ?
__________________
My name is Gee, Gee I. Gee. I work for the Government. I'm a teacher.
 
IonutGhionea is offline    Reply With Quote
Old 22-01-2007, 17:03   #26 (permalink)
Administrator
 
Silviu's Avatar
 
Join Date: Feb 1999
Location: Bucharest, Romania
Puteti face preorder pe CGO Shop
 
Silviu is offline    Reply With Quote
Old 22-01-2007, 17:32   #27 (permalink)
combat chicken
 
bau_bau646's Avatar
 
Join Date: Nov 2005
Location: l33thuania-bucuresti
cand apare un demo?
__________________
da
ofer invitatii pe lockerz.com. PM me
 
bau_bau646 is offline    Reply With Quote
Old 22-01-2007, 18:04   #28 (permalink)
Tech support
 
Bossman's Avatar
 
Join Date: Feb 2002
Location: Wherever I'm needed
Ask EA.
__________________
Truth is relative. Pick one that works.
 
Bossman is offline    Reply With Quote
Old 22-01-2007, 22:10   #29 (permalink)
Registered User
 
IonutGhionea's Avatar
 
Join Date: Aug 2000
Location: Bucuresti, Romania
Multumim de link, mai ales ca a fost anuntat si pretul. Sa vedem daca va ramine acesta sau se va mai modifica.
__________________
My name is Gee, Gee I. Gee. I work for the Government. I'm a teacher.
 
IonutGhionea is offline    Reply With Quote
Old 03-02-2007, 12:39   #30 (permalink)
Registered User
 
Red_Dragon's Avatar
 
Join Date: Nov 2005
Location: barlogul Dragonului
Enter the SCRIN!!
http://www.gamespot.com/pages/gamesp...om_clk=topslot

Arata bine!! chiar foarte bine
__________________
Respectam trecutul, traim in prezent si ne gandim la viitor....
 
Red_Dragon is offline    Reply With Quote
Old 03-02-2007, 12:43   #31 (permalink)
Audiofool
 
painkiller's Avatar
 
Join Date: Apr 2003
Cred ca factiunea asta noua o sa strice jocu...era deja un echilibru inre GDI si NOD.

Stie careva daca vor mai fi filmuletele cu actori intre misiuni?
 
painkiller is offline    Reply With Quote
Old 03-02-2007, 12:45   #32 (permalink)
Registered User
 
IonutGhionea's Avatar
 
Join Date: Aug 2000
Location: Bucuresti, Romania
Deja nici nu vreau sa ma gindesc ce resurse hardware va cere jocul....dar cred ca merita, la cum arata.
__________________
My name is Gee, Gee I. Gee. I work for the Government. I'm a teacher.
 
IonutGhionea is offline    Reply With Quote
Old 03-02-2007, 15:13   #33 (permalink)
Registered User
 
arahidu's Avatar
 
Join Date: Apr 2006
Location: cartierul lacul tei ♦♥♦
chiar ma gandeam cat cere cand am vazut screen
__________________
0762675123
 
arahidu is offline    Reply With Quote
Old 03-02-2007, 15:40   #34 (permalink)
Registered User
 
Red_Dragon's Avatar
 
Join Date: Nov 2005
Location: barlogul Dragonului
Daca cere mai mult ca CoH ma pis pe el e acelasi engen ca C&C generals si BfME si nu prea vad ce super inbunatatiri sa aibe!!! sa vedem cat de optimizat va fi, asta e mai inportant...
__________________
Respectam trecutul, traim in prezent si ne gandim la viitor....
 
Red_Dragon is offline    Reply With Quote
Old 04-02-2007, 00:54   #35 (permalink)
Registered User
 
arahidu's Avatar
 
Join Date: Apr 2006
Location: cartierul lacul tei ♦♥♦
red dragon editeaza repede postu pana nu ad admini
__________________
0762675123
 
arahidu is offline    Reply With Quote
Old 04-02-2007, 01:07   #36 (permalink)
Registered User
 
PigBrother's Avatar
 
Join Date: Mar 1999
Location: Bucuresti
Daca tie ti se pare ca e acelasi engine ca-n Generals inseamna ca ai grave probleme de acuitate vizuala.
__________________
balanced for lean
 
PigBrother is offline    Reply With Quote
Old 04-02-2007, 03:07   #37 (permalink)
PET
Infectious Grooves
 
PET's Avatar
 
Join Date: Nov 2001
Location: Timisoara
poate sa aiba orice engine...degaba daca e ca pasta.... adica fa cat mai mult si trimite
__________________
if ($yourehappyAndYouKnowIt) {
clapyourhands;
}
 
PET is offline    Reply With Quote
Old 04-02-2007, 03:16   #38 (permalink)
Registered User
 
Flame's Avatar
 
Join Date: Oct 2003
Location: Focsani
poi ce asa au fost toate din seria command and conquer
 
Flame is offline    Reply With Quote
Old 04-02-2007, 11:07   #39 (permalink)
Registered User
 
Red_Dragon's Avatar
 
Join Date: Nov 2005
Location: barlogul Dragonului
hmm..

Quote:
Originally Posted by PigBrother View Post
Daca tie ti se pare ca e acelasi engine ca-n Generals inseamna ca ai grave probleme de acuitate vizuala.
Haha, nu am vazut ma PigBrother ci am citit ia uite aici, de ce crezi ca toti acesti baeti compara grafica din BfME cu C&C 3 !!! :
http://www.gamereplays.org/community...owtopic=189667

Si sa nu va faceti probleme, daca puteti juca BfME 2 o sa va mearga si C&C 3, are ceva efecte in plus dar cred ca pe 7600 gt ul meu o sa mearg
__________________
Respectam trecutul, traim in prezent si ne gandim la viitor....
 
Red_Dragon is offline    Reply With Quote
Old 22-02-2007, 16:05   #40 (permalink)
Registered User
 
romustdie's Avatar
 
Join Date: Jun 2004
oare il are mediadot pe stoc ca asa scrie acolo..
btw ultimu trailer se joaca cu inima noastra hdtv video rullz:P
 
romustdie is offline    Reply With Quote
Advertisment
jocuri prin smsCumpără jocuri prin SMS

Rapid si sigur!
Reply

  Computer Games Forum > Gaming > Strategii

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +2. The time now is 14:57.


This site is copyrighted ©1997 - 2009, Computer Games Online SRL