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| Thread Introduction |
| Company of Heroes Resources | Company of Heroes Review | Company of Heroes: Opposing Fronts Review |
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| | #285 (permalink) | ||
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Vreo rezolvare pt #284? Sa fie oare de la driveri? am catalyst 7.4.
__________________ A64 X2 3800+ Manchester BH-E4@ 2,6ghz (1.37v) + Scythe KATANA 2, Asrock 939dual-sata2, 4*512 Elixir 216(ddr432) 2.5-4-4-10 2T,ASUS 8800gts 320 ,WD3200AAKS, Xclio 2 , Fortron 500w Blue Storm ,Audigy SE , TEAC RW, LG DVD-RW | |||
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| | #287 (permalink) | ||
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Am rezolvat , eram sigur ca era de la driveri . Am bagat 7.1 si acu nu mai are sacadari
__________________ A64 X2 3800+ Manchester BH-E4@ 2,6ghz (1.37v) + Scythe KATANA 2, Asrock 939dual-sata2, 4*512 Elixir 216(ddr432) 2.5-4-4-10 2T,ASUS 8800gts 320 ,WD3200AAKS, Xclio 2 , Fortron 500w Blue Storm ,Audigy SE , TEAC RW, LG DVD-RW | |||
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| | #288 (permalink) | ||
| Registered User Join Date: May 2007 |
A aparut patch-ul 1.7 http://www.companyofheroesgame.com/updates/ Imbuntatirile care le aduce: ================================== Company of Heroes Release Notes ================================== v1.70 05/29/2007 DX10 Features - Edges of particles are softened where intersecting 3D objects. - Thousands of additional ‘litter’ objects in the world. - Improved user control over anti aliasing settings. - Alpha to coverage anti aliasing to improve quality of alpha test objects such as shrubs. - Lighting quality has improved by moving all calculations per pixel. - More precise point light calculations. - Point lights can now cast shadows. - 3D short grass on the terrain. - Vertical refresh synchronization is enabled by default to improve visual quality by preventing tearing of the display image, use ‘-novsync’ to disable. - Hardware PCF for improved shadow quality. Other Fixes - Various crash fixes. - Improved hack detection. Gameplay - Axis Pak38 50mm accuracy modifiers vs infantry target types have been reduced. - Allied M1 57mm AT gun accuracy modifiers vs infantry target types have been reduced. - Certain Infantry Antitank weapons (bazookas, panzerschrecks, recoilless rifles) accuracy modifiers vs infantry target types have been reduced. - Attack ground functionality was removed from the 234 Armored Car to fix issues enabling it to fire through shot-blocking objects. - Tank and armoured car weapon types can no longer one-shot kill 234/Puma Armoured car and M8 Armoured Cars. | ||
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| | #289 (permalink) | ||
| http://www.computergames.ro/ro/downl...170-patch.html Super DirectX10. O sa am placa cu x10 in 10 ani.
__________________ faraonu - in noul an vreau sa il fac pe sir andrew sa fie banat asa cum a fost sir alex ice. http://forum.computergames.ro/39134958-post47.html | |||
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| | #297 (permalink) | ||
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Sal am o problema cu jocul asta. Cand dau detalile la maxim, dupa ce se incarca totul mi se restarteaza doar placa video si apoi pot sa joc. Daca dau pe default detalile nu face asa. Problema e ca azi am formatat si in loc sa se restarteze placa video mi-a aparut un blue screen de toata frumusetea unde scria: ati2nav. WTF?
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| | #299 (permalink) | ||
| Registered User Join Date: Apr 2007 |
Company of Heroes - patch 1.71 General Fixes and Features - Warning on option screen for excessive memory usage - Crash fix on entity spawn (occurs with several mods) - Various other crash fixes. - Various memory leak fixes. - Window maximize button switches windowed mode back to full screen. - D3D10 sky shader fixed. - D3D10 stippled scarring fix. - Better colour for HTML news links. Gameplay - Allied War Machine has had its duration reduced to 25 seconds, cost increased to 250 munitions and cool down increased to 150 seconds. Dar cel mai mare plus: jocurile in retea/hamachi se incarca mult mai repede si conexiunea este mult mai stabila! | ||
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| | #300 (permalink) | ||
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Tocmai am luat un cd key pt beta de pe fileplanet, daca esti subscriber pe fileplanet da repede o fuga , Opposing Forces se va nu mi expansionul
__________________ Free space | |||
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