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Old 27-05-2008, 13:41   #21
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Originally Posted by settlersxp View Post
mersi mult, a mai am o intrebare, pentru a verifica forumul Conan-ului nu folosesc username-ul si parola contului meu, ca in wow, trebuie sa imi fac un username and stuff pentru forum de asemenea ?
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DOWNLOAD-UL FUNCTIONEAZA, in sfarsit nu trebuie sa o ard aiurea, btw GTA 3 San Adreas pe Vista 32 functioneaza INFECT, sub 3 FPS-uri... avand in vedere ca am 20 in conan in general...
da o sa ai username diferit. pt. a te loga pe forum
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Old 27-05-2008, 13:53   #22
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vai de capu meu cate patch-uri, ar fii marfa de ar update-a patch note-urile ca sa am ce citi intre timp
 
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Old 09-06-2008, 13:42   #23
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http://forums-eu.ageofconan.com/showthread.php?t=37413
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Old 09-06-2008, 14:07   #24
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# By popular demand we have added a new "Level up" sound effect.
Sweet !
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Old 09-06-2008, 15:28   #25
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"Monsters 4 levels or higher will now correctly have increased evade and immunity chance. "

Gata cu Aoe farming la mobs mult mai mari
 
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Old 09-06-2008, 16:10   #26
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woot ... ce upgrade pe demo
 
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Old 10-06-2008, 20:00   #27
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Probleme de imagine dupa ultimul patch

inainte
http://img37.picoodle.com/img/img37/...hm_bf0eec3.jpg

dupa
http://img37.picoodle.com/img/img37/...hm_8b01bf0.jpg


Calitatea copacilor a scazut de una singura

Sa nu mai zic ca addonurile iar nu mai merg (decat daca blablabla ... )

Last edited by etre; 10-06-2008 at 20:02. Reason: Automerged Doublepost
 
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Old 12-06-2008, 12:00   #28
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Update Notes - 12th of June

Update Notes - 12th of June

Quote:
Mounts

* The Killer Rhino and War Mammoth have received a minor increase to their trot and gallop speeds. The trot (default movement speed) should now be slightly faster than a jogging player, while the gallop should only be slightly slower than a sprinting player.
* The Standard Horse has received a moderate increase to it's canter and gallop speeds. The canter (default movement speed) should now be equal to a sprinting player, while the gallop should be slightly faster than twice the speed of a jogging player.
* The Armored Horse has received a moderate increase to its canter and gallop speeds. The canter (default movement speed) should now be a slightly faster than a sprinting player, while the gallop should be moderately faster than twice the speed of a jogging player.
* The Swift Horse has received a substantial increase to its canter and gallop speeds. The canter (default movement speed) should now be equal to twice the speed of a jogging player, while the gallop should be only slightly slower than three times the speed of a jogging player.

Player Character

* 18 new robe assets added to the game for the mage classes
* Players can no longer be knocked back while in spellweaving state
* A large number of abilities had a tendency to not trigger in some situations. This should be fixed now.
* The following emotes are now available to both male and female characters: scratchhead, scratcharm, apprehensive, danglefeet, squirm_on_ground, relaxed_lean (new)

Assassin

* Assassins in Unholy Stance will now generate a Soul Fragment from performing a Sneak Attack.

Barbarian

* If a Barbarian performs a unarmed attack after executing their No Escape ability they should no longer slide around without animating their legs.
* Unstoppable should stop functioning when the feat is untrained
* Finishing Blow damage boost after charge should always cancel (even when missing the target) - Finishing blow should scale like this : 1 point = 2x damage, 2 points = 3x damage, 3 points = 4x damage.
* Decapitation feat should scale better when more than one point is spent in the feat.

Conqueror

* There is now a 5 minute cooldown on the resurrection effect gained through your Furious Inspiration ability. This cooldown is on the character offered the resurrection, not the conqueror, so you can still resurrect multiple people in the team, just each of those people cannot be brought back to life by you more than once every 5 minutes.

Demonologist

* Fires of Gehenna (Rank 1) will now correctly inflict fire damage.
* Inferno of Amher (Rank 4) now has the correct casting time.
* Increased the movement speed of all your pets significantly.

Herald of Xotli

* The effect of Demonic Fortitude has been increased to convert 10/15% mana to 10/20% stamina.

Necromancer

* Significantly lowered the manacost of your nukes and dots.
* Increased the movement speed of all your pets significantly.
* Corruptors, Mutilators, Necrotic Bombs and Harvesters will now correctly trigger Bone Horde.
* Pets no longer have the base monster miss chance. They no longer have an innate chance to miss their attacks.
* Fixed Life Leech so that it will tick correctly on a monster that was not initially aggro to you.

Priest of Mitra

* Armor of Faith is no longer cancelled by Holy Light triggering.

Tempest of Set

* Tempest of Set spellweaving should now have all abilities enabled.

Mid Level (40) gameplay improvements

* Field of the Dead: 100 additional mobs have found their way into the the playfield. In addition respawn times have been adjusted on both normal mobs and bosses to improve the playing experience. Also, a number of quests in the playfield have been improved upon.
* Treasury of the Ancient Ones: This Dark dungeon in Khopshef plays like a new dungeon now! It has been revamped with a new event for both solo and group players. Special rewards await those who dare to take the challenge in Epic Mode. And you will no longer fall through the world when climbing up the statues.

Quests

* Quests in the 20 - 40 level range have been checked that all are categorized under the proper locations in the quest journal.
* Den of Wolves: The Plains Wolf population has increased.
* The Curse of the Werewolves: Quest NPCs population has increased. Corinocht Slayers also update the quest now.
* Wolf Hunt: The Yukagi Wolf population has increased.
* Hunting the Vanir: Increased the number of Vanir in the SE camp, also increased their respawn rate.
* Cure for Lycanthropy: Removed Skull of an Alpha Wolf pickup item, this skull can now only be gotten as a loot drop. Added mobs and reduced the respawn time of most mobs.
* Toirdealbach's Tomb: Fixed the respawn rate, fixed the lighting and Toirdealbach's behaviour has been adjusted.
* Water for the Soldiers in Thunder River: Updated the waypoint for Guard Captain Marcus.
* Wagon Wreck: Added a missing waypoint for the quest The Wagon Wreck.
* The Chieftain's Vengeance: Updated waypoints for the goals "Destroy Vanir Supply Crates" and "Kill Crazed Vanir" in the quest "The Chieftain's Vengeance".
* Finding Safe Passage: The player now has to kill 7 Lupine Hunters. The waypoint has also been tweaked.
* Cure for Lycanthropy: Added the missing waypoint to the "Collect Wolf Blood".
* Wagon Wreck: Removed the level requirement for the handing in of the quest Wagon Wreck. The player will now see the ? above the NPCs head.
* A Silver Bracelet: Fixed requirements on Bartholomo's dialogue, so he won't show destiny dialogue during daytime.
* Phoenix of the South: Made sure the destiny quests are resolved and spawned in the right order, to prevent full quest journals to break the destiny quest.
* The Awakening I: The quest reward has received a revamp based on feedback.
* The Awakening I: An intermittent stall when watching the cutscene "Nadini's Vision" in the Destiny Quest has been resolved.
* In Defense of Beauty: quest can be completed now.
* Get Mantis Scales: The description was improved to better indicate where to get the scales.
* Chaos in the Fortress: Burning the tents will now provide team credit.
* Emerald Eyes: Quest classification has been corrected.
* Family Matters: Quest description has been corrected.
* Khopshef Province Quest: Updated the waypoint to Rami's Position
* Kalutma: The dialogue has been tweaked to be more logical.
* Lions and Lambs: The quest cannot be 'stolen' by other players now.
* Lost Bottles: Wine bottles will correctly show as quest items in the world.
* Seven Years: The text has been updated to be more accurate.
* The Worshippers' Demise: Certain NPCs on white sands have been eating those worshippers with glee and will now have a much higher chance of dropping their gems.
* Ante Up: Giants Approaching has had it's quest marker adjusted so that it appears in the proper location.
* Path of the Raven: Rogan will now give the player 3 feathers for the quest.
* Conall's Valley - Destroying the Ymir Totem has been updated to reward group credit.

Items

* Champion of the Honorguard now correctly drops T1 shoulders for Priest of Mitra instead of T3 shoulder for Ranger.
* Herald of Xotli raid gear has been fixed and should now offer proper bonuses
* Widowdusk Fauld should appear correctly now in inventory and in game.
* Crafted crossbows should now appear correctly in the character's hand.
* Added bow/crossbow fighting idles as baseanimations to unarmed attacks
* Updated item names to Gold Carcanet and Filigree Gold Carcanet
* Fair Meat: will no longer end up in the quest inventory.
* Drinking cape should no longer clip with chest item
* Polearms are now all of the same length
* Katars are now held and animated correctly
 
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Old 12-06-2008, 12:01   #29
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Update Notes - 12th of June

Update Notes - 12th of June (continued)

Quote:
NPC

* Field of the Dead: The dusk wolf pack has developed an aversion for bridges, and has changed hunting grounds.
* Waudreen has been resupplied with an ample amount of armor.
* The Champion of the Honorguard now uses its correct abilities again.
* Toirdealbach's reset behaviour has been fixed.
* Wulfere has lost his overly large belly, and gotten a head that is the same color as his body
* Sergeant Vargus and his troopers have gotten a visual overhaul
* Obenathis got a visual update
* Fixed so the Axeman play they're animation when they get back up.
* City of Tortage: The Town crier has realised he is not Cimmerian. He is Stygian. So he can, in fact, cry... and he now will.
* Conalls Valley: Hydallan has had a potential dialogue loop fixed.
* Conall's Valley: Kinkaid's dialogue has been tweaked.
* Pyramid of the Ancient: Pashi dialogue updated.
* Captain Mycus's dialogue has been updated to reflect his new career as a wagoner.
* Alyssa in the Thirsty Dog Inn has had a false level warning removed.
* Stygian Soldiers in Khopshef now correctly attack the wolves when they are out hunting.

Tradeskills

* Gemmed items should now work (giving bonuses) and viewing them should no longer crash the client.

Playfields

* You should no longer get stuck in Renton's House.
* There should no rain and lightning in Toirdelbach's Tomb now

General

* Combat-dodge animations updated for both Male and Female characters. Females now seem faster when dodging.
* Victim of "I eat your heart" will not fall into the attacker's mesh anymore.
* Picts will no longer raise their eyebrows at people after having been killed by a fatality
* Players should now use proper animations when interacting with items while swimming.
* Players should now have a correct landing animation when jumping.
* Character Creation: Avatars can no longer be rotated after selecting enter game.
* Doing a fatality will no longer cause your character to increase in size.
* Polearm fatalities now collide with the victim properly and show more blood
* More client and server crashes resolved.
 
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Old 16-06-2008, 12:21   #30
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Update Notes – 16th of June

Quote:
Player Characters

Archetype

* New buff counters were added to a number of mage and soldier effects.
* All gathering feats should now have the correct proficiency suffix in their name (e.g. 'You need Woodcutting Novice to perform this action' messages).
* The Goad ability can be trained and used on a NPC that does not have aggro on you. You must be in combat to use this ability.
* The buffs from rogue general feats Concealment, Distraction and Mountaineer will now be removed from characters when they untrain feats.
* You can no longer enter spellweaving when climbing or swimming. If you are hiding or crouching and enter spellweaving, you will leave that state immediately.

Assassin

* Flesh Rot now applies a separate debuff for each player
* Lotus Weapons now applies a separate debuff for each player.

Bear Shaman

* Wreck Armor I+II+III combos now have improved visuals and sound.

Conqueror

* You may now use Incite the Ranks if Fire Weave is running.

Dark Templar

* Soul Barrier's cast time has been reduced from 3 seconds to 1 second.
* Changed the Cooldown of Unhallowed Blight III to 20s.
* Changed the Unholy Debuff to be 5% on all combos and changed the duration of the debuff to last for 25s.
* Reduced the Mana cost of the following spells by 50%:
o Aura of Dread Fury (Ranks 1 - 4)
o Aura of Infusion (Ranks 1 - 5)
o Covenant of Pestilence (Ranks 1 - 4)
o Covenant of War (Ranks 1 - 3)
o Covenant of Death
o Covenant of Invulnerability (Ranks 1 - 3)
o Covenant of Vengeance
o Drain Life (Ranks 1 - 5)

Demonologist

* Waves of Flame now inflicts more damage each tick.
* The animation for the Demonologist-spell Unholy Hate has been slowed down a bit.
* Resolved an minor issue with Demonologist spellweaving not affecting stamina potion effects.

Herald of Xotli

* Resolved a issue with "Blood Pit" so it will always spawn if you successfully kill a minion with the "I Eat Your Heat" combo.

Necromancer

* Vile Insight now gives the intended Unholy Specialization as reflected in the description.
* Plagued Heart Curse will now correctly increase in damage with more feats trained.
* Parasitic Soul Swarm now inflicts more damage each tick.
* Pestilential Blast now has an additional skull visual.

Priest of Mitra

* Resolved a problem with the priest of mitra spellweaving ability.
* Repulse has had its base damage lowered slightly and contribution from bonus magic damage increased.
* Cleansing Fire now has a slightly lower manacost and now scales correctly across all levels.
* The damage bonus applied to Repulse, Cleansing Fire, and Lance of Mitra from Force of Will has been lowered to the correct amount.
* The damage bonus from Improved Repulse has been significantly increased

Ranger

* The buffs from ranger stances Shattering Stance, Piercing Stance, Fire Stance and Sniper Stance will now be removed from characters when they untrain feats.

Tempest of Set

* Brutal Lightning Strike should no correctly increase the critical strike chance of Lightning Strike.


Mounts

* You can no longer be knocked off the horse from the front.
* You can be knocked off from the side: more likely by monsters higher level then you and less likely by monsters lower then you. The chance almost drops to 0 if they are grey to you.
* Full chance to be knocked off from behind by monsters of higher or equal level than you. Monsters that are grey to you still cannot cause a dismount even from the back
* Fixed a problem where advanced mount abilities were being given out by the basic training. Mammoth and Rhino owners - Please use /claim again. This will train the attack abilities associated with these two mount types.


Quests

* Dealing with Dila: Dila should now attack.
* Hunting the Spider: Quest can now be completed.
* The Lost Scouts: Waypoint to Diarmad was fixed.
* Oasis of Zaara: Waypoints for quest were fixed.
* Flowers of the Snow: The flowers way markers were adjusted.
* Paetus and the Nemedian Crown: Waypoint for Armsman's Tavern was fixed.
* Rahim & Lord Camillus: had it's journal text modified to point to the correct location.
* Death to the Undead: Indicators for minimap were displaying to small. This has been resolved.
* The Mark of Acheron: Players will now be able to experience the destiny event in the Field of Chiefs.
* The Mark of Acheron: The Mark of Acheron is permanently removed when performing the Medallion Ritual now.
* Soul Chamber: If you die in the soul chamber you now lose the tablet in your quest inventory.
* Added item rewards for the quests "The Honoured Dead I", "The Honoured Dead II", "The Honoured Dead III" and "The Honoured Dead IV".
* Destiny Quest: The quest rewards 'King Conan's Tribute' & 'King Conan's Esteem' can no longer be traded.
* The Lost Bottles: Wine bottles will now have a blue flame indicating you can interact with them.
* Tradeskill Quests: You can now delete all tradeskill quests but not tradeskill progression quests.
* Tradeskill Quests: Resolved various level requirement issues with the quests.
* Securing the Caravan Route": Added the correct waypoint for returning to Gua
* In the quest "A Curious Encounter" in Field of the Dead Quest, Radi will no longer give the player an amulet.
* “The Wolves at our Throats”: Moved the waypoint for the location of the Wolverines, for the quest .
* Vistrix now drops his tooth for the quest "Master of the Silver Peacock." The player will need to DELETE their quest, and return to Kalanthes to get the quest again in order for the tooth to drop.


Items

* Hood of Jagged Barbs has been revamped.
* Added new purple rare drops to world loot.
* Conqueror Spear should now look the right size.
* Cimmerian Hide Light Wrist item should no longer clip with arms
* Khopshef Province: Treasures are now located throughout the province.
* Average, Fair, Fine and Superior Meat will no longer end up in the quest inventory.
* Crafting Item: Renamed item "Bloodsilver-studded Boots" to "Bloodsilver-mail Boots"
* Hek'lar's Accursed Dagger will now appear with the correct icon in the player's inventory.
* Fixed an issue with 'Darfari Armbands', they should be visible on female characters and have stats now.
* Reinforced Iron Warhammer no longer goes into the quest inventory.
* Prices of vendor bought food items have been adjusted.
* Vendor bought tradeskill components have updated visuals.
* The stack-size of building materials has been raised to 1000.


NPC

* Ice Cave: Ice worms should now attack correctly.
* The Acheronian Warlord will drop bossloot armor again.
* The trader in Lacheish Plains has been removed as intended.
* Toirdealbach should now be a more fun and playable encounter.
* The Catacombes: Necromancer Undead Warlord should now attack correctly.
* Purple Lotus Swamp: Weaponsmith Ethi woke up with his height a bit smaller than what it was yesterday.
* Villa Lentulus: Gurges the Nimble should react normally to players.
* Yakhmar's Cave: Yakhmar should no longer get stuck if it cannot reach its target.
* Kyllikki's Crypt: Kyllikki should reset properly when nobody is in her hate list.
* Khopshef Province: Freed Rogue Slave should now use his weapons correctly.
* Border Ranges: Greven, Histacus, the Nemedian Adventurer & General Zarathus will all drop Nemedian community loot again.


Playfields

* Purple Lotus Swamp: Ladders should now work correctly.
* Tarantia Noble: Armsman Tavern - Players should now be able to teleport into the arena by clicking on the door.
 
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Old 16-06-2008, 12:22   #31
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Update Notes - 16th of June (continued)

Quote:
Tradeskills

* Obsidian has been renamed to Feldspar.
* Weaver quest line: Changed reference to Steelsilk to Gossamer Silk
* Orichalcum has been renamed to Duskmetal.
* Tigereye Gems will now end up in the resource inventory.
* Skinning Trainer will now tell you were to get skins.
* Resource nodes can now always be harvested while their health is at 10%.
* All crafted Cloth; armbands, wrists, boots and belts can now be worn.
* Increased dps on 'Swiftsilver Flat Bow'.
* Skymetal Battle Crossbow, Moonsteel Katar and Moonsteel Ratchet Crossbow have all received one free gemslot.
* The Weaponsmith Trainer now gives the cooldown warning for the tradeskill quest progression when the cooldown is in effect.
* The dialogues of the Resource Gatherer Trainers and Crafter Trainers now check if the player has the appropriate feats set on them, in addition to quests. If the player has the quest to gather resources or craft, but has lost the feat that enables him to do so, the feat is now retrained (to the correct tier).
* All crafted cloaks now support the equipping of gems.


GUI

* All Assassin abilities which stack multiple times now have a stack count in the buff GUI.
* All Bear Shaman, Priest of Mitra, and Tempest of Set abilities which stack multiple times now have a stack count in the buff GUI.
* The targeting arrow should now be positioned correctly when targeting a horse, a gorilla or a mutilator
* We have implemented a control to the options menu for how often background music plays. Tweak this if you wish to change how often you hear background music.


General

* You should no longer do the loot animation while swimming.
* Fixed a problem where certain high level monsters wouldn't spawn.
* Now all spells can be cast with dagger and staff without problems.
* When you train Basic or Advanced Riding, you will no longer be teleported
* Fixed an alignment issue with quest indicators over quest NPC's heads.
* Locking to raid instances have been fixed. All players participating in a raid will now be locked to the same instance instead of entering a new one after death..
* Fixed problem that would cause the resource manager to download the same resource again and again.
* Bonus spell damage now increases both minimum and maximum damage, instead of just maximum (average damage will remain unchanged).
* Stat bonuses from items (strength, wisdom, dexterity and constitution) will now affect your character properly (Note that strength now directly affects your DPS, not your attack rating).
 
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