Assassin, you're soooo slow, sau, mai bine zis, agentiile de stiri...
ftp://ftp.talonsoft.com/pub/patches/...ghold_v1_1.exe
Stronghold Version 1.1 readme
Mission 13 bug fixed - Building walls to the edge of the map in mission 13 would sometimes cause the game to crash.
Several bugs that caused the game to 'lose connection' during a multiplayer game have been fixed.
You are now unable to build within the radius of the signpost where buildings are destroyed when attacking enemies enter the map.
Fixed an occasional routing slowdown problem.
If ten or more engineers manned the smelter and then the smelter was selected again the game would crash.
When allied players win a multiplayer game, the team victory is now reported correctly.
Fixed a problem where sometimes catapults got stuck.
A couple of issues with stuck peasants are now fixed.
Three new mini animations (binks) files have been added: when the Jester comes into the game, when fires start, when food is stolen from the Granary.
When selecting hard or very hard on mission 18 the battering ram is no longer removed.
In the multiplayer set-up screen, the last four IP address entered are remember and can be cycled through by clicking on the button next to the IP entry box.
Unlimited amount of moat can no longer be built in the 'siege that' builder mode.
The amount of troops that can enter a turret or a tower is now limited depending on the size of the tower.
Various other bugs have been addressed.
Several multiplayer maps have been rebalanced.
Map Editor Keys:
Set initial levels - A panel to set-up initial taxes, gold and ration levels within the map editor, edit scenario section. - Use: ALT @ or ALT #
Change map type - In the main map editor screen these keys allow you to change the map type. - Use: ALT ,