Thread: Patch day
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Old 12-06-2008, 12:01   #29 (permalink)
T U D Y
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Join Date: Jan 2006
Location: Cluj-Napoca
Update Notes - 12th of June

Update Notes - 12th of June (continued)

Quote:
NPC

* Field of the Dead: The dusk wolf pack has developed an aversion for bridges, and has changed hunting grounds.
* Waudreen has been resupplied with an ample amount of armor.
* The Champion of the Honorguard now uses its correct abilities again.
* Toirdealbach's reset behaviour has been fixed.
* Wulfere has lost his overly large belly, and gotten a head that is the same color as his body
* Sergeant Vargus and his troopers have gotten a visual overhaul
* Obenathis got a visual update
* Fixed so the Axeman play they're animation when they get back up.
* City of Tortage: The Town crier has realised he is not Cimmerian. He is Stygian. So he can, in fact, cry... and he now will.
* Conalls Valley: Hydallan has had a potential dialogue loop fixed.
* Conall's Valley: Kinkaid's dialogue has been tweaked.
* Pyramid of the Ancient: Pashi dialogue updated.
* Captain Mycus's dialogue has been updated to reflect his new career as a wagoner.
* Alyssa in the Thirsty Dog Inn has had a false level warning removed.
* Stygian Soldiers in Khopshef now correctly attack the wolves when they are out hunting.

Tradeskills

* Gemmed items should now work (giving bonuses) and viewing them should no longer crash the client.

Playfields

* You should no longer get stuck in Renton's House.
* There should no rain and lightning in Toirdelbach's Tomb now

General

* Combat-dodge animations updated for both Male and Female characters. Females now seem faster when dodging.
* Victim of "I eat your heart" will not fall into the attacker's mesh anymore.
* Picts will no longer raise their eyebrows at people after having been killed by a fatality
* Players should now use proper animations when interacting with items while swimming.
* Players should now have a correct landing animation when jumping.
* Character Creation: Avatars can no longer be rotated after selecting enter game.
* Doing a fatality will no longer cause your character to increase in size.
* Polearm fatalities now collide with the victim properly and show more blood
* More client and server crashes resolved.
 
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