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Old 04-05-2001, 11:08   #41 (permalink)
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Talking mdah .. hai sa va stresez

Dati o geana acilea: http://www.mmportals.com/heroes4.html , e niste informatii destul de noi pentru mine (mai ales aia cu poti lua mai multi eroi cu unu singur si faci o super-armada). Plus niste screenshoturi interesante: http://www.mmportals.com/h4screens.html
Si, cireasa de pe tort, neste interioare baroce: http://www.freelancer.ag.ru/homm4/sc...ndex_eng.shtml ca rusofonii are relatii mari si ne da si noua lumina
Hai pa!
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Old 07-05-2001, 16:12   #42 (permalink)
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BA

Sa imi spunetzi si mie daca avetzi vreo idee cand apare asta
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Old 13-05-2001, 17:26   #43 (permalink)
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Alte poze din HoMM 4

Aici
http://www.gibme.com/galleri/homm4.shtml
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Old 13-05-2001, 22:44   #44 (permalink)
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Da, asta nu le vazusem. Ma intreb daca oare se vor putea retrage mai multi eroi in curtea castelului pt a-l apara.
 
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Old 16-05-2001, 23:59   #45 (permalink)
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Veshti noi...

Prin bunavointza lui Khru3l Aici
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Old 16-06-2001, 18:44   #46 (permalink)
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Heroes4, again

Am gasit recent pe net, niste informatii despre H4, aparute in CGW-ul de luna trecuta:

When heroes were lost in combat in previous games, they would go back into the hiring pool, where they might end up working for another player. now when a hero loses a battle, the body is left on the field to be carried back and resurrected. But if the victor has built a prison in one of his towns, a vanquished hero will be locked up until the player that owns him rescues him by conquering the town with the prision."
"Without the strict hero requirements, army management is less restrictive and creatures can be split off into new armies at any time. Each player is limited to eight armies, not including garrisons in towns. Towns won't automatically have catapults anymore, although archers' towers can be built to give missile units a bonus during a siege. Defending melee creatures will be able to attack through walls so infantry won't be entirely useless for garrisons."
"Resources on the overland map aren't just up for grabs anymore. To claim a resource, you have to build it up. For instance, a player who finds a gold vein has to pay to build a mine on top of it before it produces any income. There are now two levels of fog of war, so once you explore part of the map, you won't be able to see units moving there unless one of your armies or towns has a line of sight."
"This time around each creature has a special ability so they don't just become a pile of numbers.......Some creatures will be spell casters, complete with spell books and mana."
"There are nine primary skills a hero can learn, one for each type of magic and four 'secular' skills: Tactics, Combat, Nobility, and Scouting. When a hero gets a primary skill, he unlocks its three secondary skills."
"For example, a town can build a mage's guild to teach a hero the spells of that town's alignment, but it can also build libraries for each of its neighboring alignment's spells"
"For instance, the crossbowman is a missle unit, but can ignore range modifiers when attacking.Some cavlry units get first strike ability, and Pikemen negate all first strike abilities."
"Towns won't be able to build all the creature structures, so the player will have to choose one of three basic categories for each town: infantry creatures, flying creatures, or missle creatures."


Ce parere aveti?
 
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Old 16-06-2001, 22:27   #47 (permalink)
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Mi se par super ideile de mai sus....mai ales alea cu resursele si cu fog of war...normal o sa sporeasca dificultatea putin..da nu mi se pare o problema...
Oricum de abia astept sa apara....mama cat mai e pana la iarna..
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Old 17-06-2001, 11:36   #48 (permalink)
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Lasa ma cu cit este mai complicat cu atit creste si placerea de a juca. Si creste si durata de viata. E oricum pina la iarna au timp sa adauge o gramada de chestii in el.
 
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Old 18-06-2001, 02:27   #49 (permalink)
ateu
 
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io am auzit ca multi unguri participa la realizarea acestui joc...
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Old 18-06-2001, 16:48   #50 (permalink)
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mdeah

Este foarte interesant,...eu am auzit ca va fi un engine de H3 cu modificari aduse din Disciples...(pentru cine a jucat era foarte frumos dar dupa ce vedeai ideile principale te plictiseai, asta pentru ca nu avea prea multe optiuni sau artefacte,...creaturi,...)
Daca e asa banuiesc ca multi il vor juca , adaugandu-se si jucatorii de Disciples.
Pe site-ul www.toheroes.com este organizta o pagina oficiala de Heroes,...la H3 am intrat si am vazut batalii intre clanuri si intre cei mai buni jucatori de H3 de pe Internet,...pe langa H3 am vazut si H4 dar nu am intrat,...intrati voi si va uitati...
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Old 19-06-2001, 15:39   #51 (permalink)
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Exclamation Revin vremurile bune !

Anu asta ar trebui sa apara si Disciple 2: Dark Prophecy ,deci un concurent in plus pt H4 (deca rezolva aia problemele din Disciple 1), deci se anunta vrenuri bune pt jucatorii de strategie pe tururi.
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Old 20-06-2001, 11:11   #52 (permalink)
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mdah ....

Trecand peste unele "raspunsuri" pe acest thread .. aduc la cunostinta maniaco-depresivilor un nou link:
http://gamespot.com/gamespot/stories...6530-1,00.html
Hai noroc si la mai mare .. totushi e cam baroca grafica
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Old 26-07-2001, 16:07   #53 (permalink)
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Talking noutati

http://gamespot.com/gamespot/stories...797577,00.html


Un cantindat ideal pentru a uita Warcraft trei ...
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Old 26-07-2001, 18:32   #54 (permalink)
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Exclamation Quote...

"If we decided to create a real-time game it would no longer be Heroes, therefore we would have to call it something else. Heroes will always remain the ultimate turn-based fantasy strategy game"

Shi cu asta s-a spus aproape tot. HOMM ramane cel mai bun joc creat vreodata...

Am observat ca vor fi multe modificari majore - e o directzie destul de riscanta, zic eu... Sa sper ca toate vor imbunatatzi gameplay-u' shi ca vom avea parte de un AI mai bun. Nici nu imi fac sperantze ca va ieshi anu' acesta pe piatza...
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Old 29-08-2001, 12:15   #55 (permalink)
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Angry najpa .. inevitabilu' s-a produs

http://gamespot.com/gamespot/stories/news/0,10870,2808823,00.html
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Old 29-08-2001, 18:45   #56 (permalink)
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Am citit articolu in Xtrempc si mi se pare super belea de abia astept sa apara.
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Old 29-08-2001, 22:07   #57 (permalink)
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Old 30-08-2001, 01:31   #58 (permalink)
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Unhappy Se amana - era de ashteptat

"3DO's turn-based strategy sequel will be delayed past its originally scheduled November release date until early next year.
3DO claims the delay was necessary to give the developers adequate time to play-test and balance the game"
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Old 30-08-2001, 22:35   #59 (permalink)
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Ce ma enerveaza aminarile astea. Mai bine le anunta cind sunt gata. Asa... genul bomba: Heroes4 este gold.
 
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Old 04-09-2001, 11:05   #60 (permalink)
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Sper sa nu se molipseasca si astia de la Blizzard si sa scoata un joc din an in paste.
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