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| | #701 (permalink) | ||
| Blizzard respinge petiţia pentru modificarea paletei de culori din Diablo 3 Quote:
__________________ Truth is relative. Pick one that works. | |||
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| | #703 (permalink) | ||
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nr. respectiv e un procent infim din milioanele de fani Diablo
__________________ Nikon D700 | Nikon D40 | Nikon 24-70mm f/2.8 | Sigma 50mm f/1.4 Cumpar Diablo Battle Chest [Vând] Nikon 18-70mm f/3.5-4.5 | |||
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| | #705 (permalink) | ||
| Quote:
![]() gg blizzard
__________________ they see me postin' they hatin' patrollin', they tryin' to catch me replyin' dirty | |||
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| | #707 (permalink) | ||
| Join Date: Jul 2001 |
-1 ![]() Daca as fi avut de ales intre cele doua stiluri, eu tot as fi preferat sa fie ceva mai dark, cu caractere modelate mai realist, dar daca nu se mai poate, asta e. Nici noul look nu ma deranjeaza cine stie ce, so...not a big deal. Oricum, ca idee puteau sa il faca sa arate ca in Titan Quest, unde desi e viu colorat, nu arata nici cartoony. Last edited by Dead Ghost; 02-08-2008 at 13:30.. | ||
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| | #711 (permalink) | ||
| Join Date: Jul 2001 | Quote:
Exemplul cu Titan Quest era dat de mine pt a exemplifica ca se poate si grafica viu colorata, dar fara influente cartoony, a la wow (ma refer aici la modelarea caracterelor, itemurilor, etc). Asta apropo de declaratiile producatorilor de la Blizzard, cum ca au luat decizia asta mai mult pt a servi gameplay-ului, ca sa se vada unitatile mai bine and stuff. In oridinea preferintelor mele pt Diablo, ar fi dark and serious > vivid colors > vivid colors and cartoony. E drept, nu la distanta prea mare intre ele, incerc sa iau jocul asa cum e si pana la urma am incredere in Blizzard. Plus ca deja de la a doua sau a treia reluare a jocului, deja nu mai observi grafica, ci doar gameplay-ul. | ||
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| | #713 (permalink) | ||
| Registered User Join Date: Jan 2002 Location: Bucuresti | exact, in farsit cineva pune punctul pe i; la inceput ce esti atent rau la grafica, apoi gata. bine, daca e naspa rau, o sa fii atent mereu la ea, ca e deranjanta. nu e cazul sa scoata blizzard jocuri cu grafica naspa, insa.
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| | #714 (permalink) | ||
| Diablo III Art Design Interview "I would tell people who don't like the art style that probably, getting the art style was the hardest thing." "Diablo is a game you play for, hopefully, hundreds of hours, and one of the rewards is a variety of different-looking environments." Wilson said the team originally shot for a "very desaturated, very dark gameworld." "We had all kinds of problems with identification of units... combat wasn't very good, and the worlds got homogeneous very quickly. As we played through it, we didn't like it, or think it was very much fun." The preliminary art we've seen so far, Wilson said, is from early on in the game. "We want to generate the feeling of everything getting worse... it's part of our narrative. It makes the more gloomy part of the game a place where the stakes get higher." "If you start out at the apocalypse, and then move to more apocalypse, it's not going to have much of an impression on players." Diablo III Preview and Interview It used to be in Diablo II that everyone fought over the loot - the Barbs and the Paladins usually managed to win that fight, and we changed that system completely so that essentially whatever drops, drops individually for each player. So, when a monster dies, if you’ve got three people in the game, it can actually drop three different things, one for each person, and then people just see their own drops, so if you see it on the ground, you can pick it up." "We actually went through three different art-style changes" Diablo III Getting Achievements | |||
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| | #715 (permalink) | ||
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Eh, se comercializeaza si ei nitel asa, hai ca nu e grav. Ce daca seamana cu WoW? WoW aduce bani, e reteta succesului. Cu cat mai asemanator, cu atat mai de succes, logic. Desi nu ma pricep la engine-uri si culori si game design in general, mi se pare cam vraja faza cu "daca e prea dark nu mai poti vedea zombilaii". Ba ne lasi? Si daca pui curcubee si spiridusi se vad de minune, nu? Petitia e foarte buna. Diablo 3 e un WoW izometric in proportie de 73% ( da, atat mi-a dat). Blizzard merge pe ce se vinde, mai nou. Coreeni, mult manga, cartoon, vivid colors and shit.
__________________ Pentru coc Pentru copc Pentru copaic PENTRU COPACI!!! | |||
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| | #717 (permalink) | ||
| Registered User Join Date: Jan 2002 Location: Bucuresti |
eu nu vad nicio asemanare cu WOW (asa si WOW se inspira din altele), ala e atat de low-poly fata de D3 ca e penal de naspa. ce il salveaza e partea artistica a graficii, ca tehnic, mie nu imi place deloc cum arata, e colorat la greu. la d3 nu am obs nici pe departe asa ceva. e normal sa aiba multe nuante, dar stilul e destul de dark, si au si zis ca pe masura ce avansezi in joc, impresia asta se accentueaza. am de 100 de ori mai multa incredere in blizzard decat in nu stiu ce petitie. pe langa asta, mi se pare paranoie atata discutie (si nu ma refer doar pe cg) pe marginea unui joc care nu a aparut inca. las' sa apara si vedem dupa aia daca ne place sau nu. Last edited by Mandea; 04-08-2008 at 10:45.. | ||
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| | #718 (permalink) | ||
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Respect pentru Blizzard si decizia lor. Ideea cu "din ce in ce mai dark" este foarte buna, chit ca nu tocmai originala.
__________________ Nashpa... "In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." (Douglas Adams) | |||
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| | #720 (permalink) | ||
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__________________ Whats your name? Stuntman Mike 'mam. Is that really your name? Ask anyone 'mam. Hey, whats his name? Stuntman Mike! And what does he do? He's a stuntman! | |||
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